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Luck and Basic Materials Salvage Tool
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Save setting choices in Cookies:
Luck and Basic Salvage Tool
Luck from Ecto = 105
Luck from Masterwork = 30
Luck from Fine = 11

Ecto: 2083 - 2274 (1932 after tax)
Dust: 1307 - 1308 (1111 after tax)
Number of Dust per salvaged Ecto with Master/Mystic/SFSoM: 1.85
Note: I reversed these so they display profit instead of cost (higher positive numbers = better)
The cost of salvaging ecto (positive numbers = profit for you):
Scenario DescriptionProfit per ectoProfit per luckProfit breakdown if salvaging
Buy Ecto, salvage Ecto, sell Dust-87 per ecto-0.8302 per luck2056 dust sale - buy ecto for 2083 - 61 salvage
Have Ecto, (sell Ecto vs. salvage Ecto and sell Dust)62 per ecto0.5993 per luck2056 dust sale - 1932 ecto sale - 61 salvage
(Buy Ecto and salvage Ecto vs. buy Dust), use Dust273 per ecto2.609 per luckbuy dust for 2417 - buy ecto for 2083 - 61 salvage
Have Ecto, (sell Ecto and buy Dust vs. salvage Ecto), use Dust424 per ecto4.039 per luckbuy dust for 2417 - 1932 ecto sale - 61 salvage


Max price to pay for Fine/Masterwork (to buy material cheaper than just buying it straight off the TP's buy order price), salvage with Crude/Basic/CFSoM:
Purpose is to use the materials / Purpose is to sell the materials
Don't show all items below: 100 (-10c / +10c)
Wood WeaponsSalvaged MaterialsGreen 1-20Soft 16-33Seasoned 31-48Hard 46-63Elder 59-80
Focus1.03 Wood Logs




Long Bow1.84 Wood Logs



127
Scepter1.18 Wood Logs




Short Bow1.49 Wood Logs



102
Staff1.54 Wood Logs



106
Trident1.5 Wood Logs



103
Torch1.1 Wood Logs





Wood+Metal WeaponsSalvaged MaterialsGreen 1-20
Copper 1-23
Soft 16-33
Iron 19-33
Seasoned 31-48
Iron 34-53
Hard 46-63
Platinum 49-62
Elder 59-80
Mithril 54-80
Axe0.53 Wood Logs / 0.66 Ore




Hammer0.79 Wood Logs / 0.79 Ore



102
Harpoon Gun0.83 Wood Logs / 0.79 Ore



105
Mace0.6 Wood Logs / 0.62 Ore




Pistol0.61 Wood Logs / 0.62 Ore




Rifle0.82 Wood Logs / 0.76 Ore



102
Shield0.56 Wood Logs / 0.54 Ore




Spear0.85 Wood Logs / 0.83 Ore



108

Metal WeaponsSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Dagger1.03 Ore




Greatsword1.61 Ore




Sword1.15 Ore




Warhorn1.41 Ore





Heavy ArmorSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Helm1.35 Ore




Shoulder1.08 Ore




Coat1.88 Ore



113
Gloves1.18 Ore




Leggings1.1 Ore




Boots1.17 Ore





Medium ArmorSalvaged MaterialsRawhide 1-20Thin 16-35Coarse 31-50Rugged 46-63Thick 58-80
Helm1.8 Leather Sections
143141323250
Shoulder1.78 Leather Sections
142139319247
Coat2.45 Leather Sections
196193441342
Gloves1.82 Leather Sections
145143326253
Leggings1.69 Leather Sections
134132303235
Boots1.81 Leather Sections
144142325251
Back Item1.7 Leather Sections
135133305236

Light ArmorSalvaged MaterialsJute 1-20Wool 16-33Cotton 31-50Linen 44-63Silk 58-80
Helm1.81 Cloth Scraps104220


Shoulder1.95 Cloth Scraps112238


Coat3.03 Cloth Scraps176371119122
Gloves1.79 Cloth Scraps103218


Leggings2.1 Cloth Scraps121256


Boots2.01 Cloth Scraps116245



TrinketsSalvaged MaterialsCopper 1-20Silver 25-35Gold 40-50Platinum 55-65Mithril 70-80
Accessory1.58 Ore




Amulet1.61 Ore




Ring1.66 Ore



100

Help and Info:
 ● Gives cost info on items that give luck
 ● Ectos give the most per salvage (and can be salvaged quicker), but also tend to cost a lot for each luck you get. I included several ways to handle ectos, depending if you're buying them or already have them, or selling them or using them.
 ● Positive values per luck mean you lose that much, negative values mean you gain that much. (negative means you should do it even if not looking for luck).
 ● Some blue and green items give valuable materials cheaper than they can be purchased in the TP (sometimes even able to sell it at a profit). The table will tell you which items and the max price you should pay to break even compared to just buying that material off the TP for buy order prices.  The cheaper you buy an item below this amount, the more profit you will make.
 ● 'Dont show all items below' will not show number values (just an empty box) for that item/level if the amount needed to buy below is less than this amount (it's likely it's just not possible to buy items cheaply enough)
 ● All calculations include the cost and chance of promotion of an Infinite kit; 3c per salvage, 12% chance of higher tier

● Basic Materials Salvage Drop Rates:
 Crude has 10% chance of higher tier
 Basic/Infinite has 12.5% chance of higher tier
 Fine has 13.75% chance of higher tier
 Journeyman has 15% chance of higher tier
 Master/Mystic has 16.25% chance of higher tier
 BLSK has 22.5% chance of higher tier

If you're not sure what level is the best to open masterwork bags at: Silverwaste's chart is pretty good.