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Luck and Basic Materials Salvage Tool
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Save setting choices in Cookies:
Luck and Basic Salvage Tool
Luck from Ecto = 105
Luck from Masterwork = 30
Luck from Fine = 11

Ecto: 2090 - 2296 (1951 after tax)
Dust: 1272 - 1275 (1083 after tax)
Number of Dust per salvaged Ecto with Master/Mystic/SFSoM: 1.85
Note: I reversed these so they display profit instead of cost (higher positive numbers = better)
The cost of salvaging ecto (positive numbers = profit for you):
Scenario DescriptionProfit per ectoProfit per luckProfit breakdown if salvaging
Buy Ecto, salvage Ecto, sell Dust-146 per ecto-1.391 per luck2004 dust sale - buy ecto for 2090 - 61 salvage
Have Ecto, (sell Ecto vs. salvage Ecto and sell Dust)-7.7 per ecto-0.073 per luck2004 dust sale - 1951 ecto sale - 61 salvage
(Buy Ecto and salvage Ecto vs. buy Dust), use Dust202 per ecto1.926 per luckbuy dust for 2353 - buy ecto for 2090 - 61 salvage
Have Ecto, (sell Ecto and buy Dust vs. salvage Ecto), use Dust340 per ecto3.244 per luckbuy dust for 2353 - 1951 ecto sale - 61 salvage


Max price to pay for Fine/Masterwork (to buy material cheaper than just buying it straight off the TP's buy order price), salvage with Crude/Basic/CFSoM:
Purpose is to use / Purpose is to sell
Don't show all items below: 100 (-10c / +10c)
Wood WeaponsSalvaged MaterialsGreen 1-20Soft 16-33Seasoned 31-48Hard 46-63Elder 59-80
Focus1.03 Wood Logs




Long Bow1.84 Wood Logs

128
123
Scepter1.18 Wood Logs




Short Bow1.49 Wood Logs

103

Staff1.54 Wood Logs

106
103
Trident1.5 Wood Logs

103
100
Torch1.1 Wood Logs





Wood+Metal WeaponsSalvaged MaterialsGreen 1-20
Copper 1-23
Soft 16-33
Iron 19-33
Seasoned 31-48
Iron 34-53
Hard 46-63
Platinum 49-62
Elder 59-80
Mithril 54-80
Axe0.53 Wood Logs / 0.66 Ore




Hammer0.79 Wood Logs / 0.79 Ore

106
100
Harpoon Gun0.83 Wood Logs / 0.79 Ore

109
103
Mace0.6 Wood Logs / 0.62 Ore




Pistol0.61 Wood Logs / 0.62 Ore




Rifle0.82 Wood Logs / 0.76 Ore

106
100
Shield0.56 Wood Logs / 0.54 Ore




Spear0.85 Wood Logs / 0.83 Ore

113
106

Metal WeaponsSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Dagger1.03 Ore




Greatsword1.61 Ore
103105110
Sword1.15 Ore




Warhorn1.41 Ore





Heavy ArmorSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Helm1.35 Ore




Shoulder1.08 Ore




Coat1.88 Ore
121123129113
Gloves1.18 Ore




Leggings1.1 Ore




Boots1.17 Ore





Medium ArmorSalvaged MaterialsRawhide 1-20Thin 16-35Coarse 31-50Rugged 46-63Thick 58-80
Helm1.8 Leather Sections
164205503343
Shoulder1.78 Leather Sections
162202497339
Coat2.45 Leather Sections
224280685468
Gloves1.82 Leather Sections
166207508347
Leggings1.69 Leather Sections
154192472322
Boots1.81 Leather Sections
165206505345
Back Item1.7 Leather Sections
155193474324

Light ArmorSalvaged MaterialsJute 1-20Wool 16-33Cotton 31-50Linen 44-63Silk 58-80
Helm1.81 Cloth Scraps171382
103
Shoulder1.95 Cloth Scraps184411
112
Coat3.03 Cloth Scraps288641144176141
Gloves1.79 Cloth Scraps169377
102
Leggings2.1 Cloth Scraps199443
121
Boots2.01 Cloth Scraps190424
115

TrinketsSalvaged MaterialsCopper 1-20Silver 25-35Gold 40-50Platinum 55-65Mithril 70-80
Accessory1.58 Ore


108
Amulet1.61 Ore


110
Ring1.66 Ore


114

Help and Info:
 ● Gives cost info on items that give luck
 ● Ectos give the most per salvage (and can be salvaged quicker), but also tend to cost a lot for each luck you get. I included several ways to handle ectos, depending if you're buying them or already have them, or selling them or using them.
 ● Positive values per luck mean you lose that much, negative values mean you gain that much. (negative means you should do it even if not looking for luck).
 ● Some blue and green items give valuable materials cheaper than they can be purchased in the TP (sometimes even able to sell it at a profit). The table will tell you which items and the max price you should pay to break even compared to just buying that material off the TP for buy order prices.  The cheaper you buy an item below this amount, the more profit you will make.
 ● 'Dont show all items below' will not show number values (just an empty box) for that item/level if the amount needed to buy below is less than this amount (it's likely it's just not possible to buy items cheaply enough)
 ● All calculations include the cost and chance of promotion of an Infinite kit; 3c per salvage, 12% chance of higher tier

● Basic Materials Salvage Drop Rates:
 Crude has 10% chance of higher tier
 Basic/Infinite has 12.5% chance of higher tier
 Fine has 13.75% chance of higher tier
 Journeyman has 15% chance of higher tier
 Master/Mystic has 16.25% chance of higher tier
 BLSK has 22.5% chance of higher tier

If you're not sure what level is the best to open masterwork bags at: Silverwaste's chart is pretty good.