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Luck and Basic Materials Salvage Tool
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Save setting choices in Cookies :
Luck and Basic Salvage Tool
Luck from Ecto = 105
Luck from Masterwork = 30
Luck from Fine = 11

Ecto: 3380 - 3814 (3241 after tax)
Dust: 1987 - 2115 (1797 after tax)
Number of Dust per salvaged Ecto with Master/Mystic/SFSoM: 1.85
Note: I reversed these so they display profit instead of cost (higher positive numbers = better)
The cost of salvaging ecto (positive numbers = profit for you):
Scenario DescriptionProfit per ectoProfit per luckProfit breakdown if salvaging
Buy Ecto, salvage Ecto, sell Dust-115 per ecto-1.097 per luck3325 dust sale - buy ecto for 3380 - 61 salvage
Have Ecto, (sell Ecto vs. salvage Ecto and sell Dust)22 per ecto0.2185 per luck3325 dust sale - 3241 ecto sale - 61 salvage
(Buy Ecto and salvage Ecto vs. buy Dust), use Dust234 per ecto2.238 per luckbuy dust for 3675 - buy ecto for 3380 - 61 salvage
Have Ecto, (sell Ecto and buy Dust vs. salvage Ecto), use Dust373 per ecto3.553 per luckbuy dust for 3675 - 3241 ecto sale - 61 salvage


Max price to pay for Fine/Masterwork (to buy material cheaper than just buying it straight off the TP's buy order price), salvage with Crude/Basic/CFSoM:
Purpose is to use / Purpose is to sell
Don't show all items below: 100 (-10c / +10c)
Wood WeaponsSalvaged MaterialsGreen 1-20Soft 16-33Seasoned 31-48Hard 46-63Elder 59-80
Focus1.03 Wood Logs




Long Bow1.84 Wood Logs

136160
Scepter1.18 Wood Logs


101
Short Bow1.49 Wood Logs

110129
Staff1.54 Wood Logs

113133
Trident1.5 Wood Logs

110130
Torch1.1 Wood Logs





Wood+Metal WeaponsSalvaged MaterialsGreen 1-20
Copper 1-23
Soft 16-33
Iron 19-33
Seasoned 31-48
Iron 34-53
Hard 46-63
Platinum 49-62
Elder 59-80
Mithril 54-80
Axe0.53 Wood Logs / 0.66 Ore

102128
Hammer0.79 Wood Logs / 0.79 Ore

135168
Harpoon Gun0.83 Wood Logs / 0.79 Ore

138172
Mace0.6 Wood Logs / 0.62 Ore

103130
Pistol0.61 Wood Logs / 0.62 Ore

104130
Rifle0.82 Wood Logs / 0.76 Ore

134167
Shield0.56 Wood Logs / 0.54 Ore


116
Spear0.85 Wood Logs / 0.83 Ore

143179

Metal WeaponsSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Dagger1.03 Ore


129
Greatsword1.61 Ore
147156204
Sword1.15 Ore
104110144
Warhorn1.41 Ore
128136178

Heavy ArmorSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Helm1.35 Ore
123130170
Shoulder1.08 Ore

103135
Coat1.88 Ore
172183238105
Gloves1.18 Ore
107113148
Leggings1.1 Ore

105138
Boots1.17 Ore
106112147

Medium ArmorSalvaged MaterialsRawhide 1-20Thin 16-35Coarse 31-50Rugged 46-63Thick 58-80
Helm1.8 Leather Sections

101280131
Shoulder1.78 Leather Sections

100276129
Coat2.45 Leather Sections

139382180
Gloves1.82 Leather Sections

102283132
Leggings1.69 Leather Sections


262123
Boots1.81 Leather Sections

102281132
Back Item1.7 Leather Sections


264123

Light ArmorSalvaged MaterialsJute 1-20Wool 16-33Cotton 31-50Linen 44-63Silk 58-80
Helm1.81 Cloth Scraps
126


Shoulder1.95 Cloth Scraps
136
104
Coat3.03 Cloth Scraps102214
163
Gloves1.79 Cloth Scraps
125


Leggings2.1 Cloth Scraps
147
112
Boots2.01 Cloth Scraps
141
107

TrinketsSalvaged MaterialsCopper 1-20Silver 25-35Gold 40-50Platinum 55-65Mithril 70-80
Accessory1.58 Ore


200
Amulet1.61 Ore


204
Ring1.66 Ore


210

Help and Info:
 ● Gives cost info on items that give luck
 ● Ectos give the most per salvage (and can be salvaged quicker), but also tend to cost a lot for each luck you get. I included several ways to handle ectos, depending if you're buying them or already have them, or selling them or using them.
 ● Positive values per luck mean you lose that much, negative values mean you gain that much. (negative means you should do it even if not looking for luck).
 ● Some blue and green items give valuable materials cheaper than they can be purchased in the TP (sometimes even able to sell it at a profit). The table will tell you which items and the max price you should pay to break even compared to just buying that material off the TP for buy order prices.  The cheaper you buy an item below this amount, the more profit you will make.
 ● 'Dont show all items below' will not show number values (just an empty box) for that item/level if the amount needed to buy below is less than this amount (it's likely it's just not possible to buy items cheaply enough)
 ● All calculations include the cost and chance of promotion of an Infinite kit; 3c per salvage, 12% chance of higher tier

● Basic Materials Salvage Drop Rates:
 Crude has 10% chance of higher tier
 Basic/Infinite has 12.5% chance of higher tier
 Fine has 13.75% chance of higher tier
 Journeyman has 15% chance of higher tier
 Master/Mystic has 16.25% chance of higher tier
 BLSK has 22.5% chance of higher tier

If you're not sure what level is the best to open masterwork bags at: Silverwaste's chart is pretty good.