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Luck and Basic Materials Salvage Tool
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Save setting choices in Cookies:
Luck and Basic Salvage Tool
Luck from Ecto = 105
Luck from Masterwork = 30
Luck from Fine = 11

Ecto: 2292 - 2445 (2078 after tax)
Dust: 1385 - 1410 (1198 after tax)
Number of Dust per salvaged Ecto with Master/Mystic/SFSoM: 1.85
Note: I reversed these so they display profit instead of cost (higher positive numbers = better)
The cost of salvaging ecto (positive numbers = profit for you):
Scenario DescriptionProfit per ectoProfit per luckProfit breakdown if salvaging
Buy Ecto, salvage Ecto, sell Dust-135 per ecto-1.293 per luck2217 dust sale - buy ecto for 2292 - 61 salvage
Have Ecto, (sell Ecto vs. salvage Ecto and sell Dust)77 per ecto0.7426 per luck2217 dust sale - 2078 ecto sale - 61 salvage
(Buy Ecto and salvage Ecto vs. buy Dust), use Dust209 per ecto1.993 per luckbuy dust for 2562 - buy ecto for 2292 - 61 salvage
Have Ecto, (sell Ecto and buy Dust vs. salvage Ecto), use Dust423 per ecto4.029 per luckbuy dust for 2562 - 2078 ecto sale - 61 salvage


Max price to pay for Fine/Masterwork (to buy material cheaper than just buying it straight off the TP's buy order price), salvage with Crude/Basic/CFSoM:
Purpose is to use / Purpose is to sell
Don't show all items below: 100 (-10c / +10c)
Wood WeaponsSalvaged MaterialsGreen 1-20Soft 16-33Seasoned 31-48Hard 46-63Elder 59-80
Focus1.03 Wood Logs




Long Bow1.84 Wood Logs

152
153
Scepter1.18 Wood Logs




Short Bow1.49 Wood Logs

123
123
Staff1.54 Wood Logs

127
127
Trident1.5 Wood Logs

124
124
Torch1.1 Wood Logs





Wood+Metal WeaponsSalvaged MaterialsGreen 1-20
Copper 1-23
Soft 16-33
Iron 19-33
Seasoned 31-48
Iron 34-53
Hard 46-63
Platinum 49-62
Elder 59-80
Mithril 54-80
Axe0.53 Wood Logs / 0.66 Ore




Hammer0.79 Wood Logs / 0.79 Ore

130
118
Harpoon Gun0.83 Wood Logs / 0.79 Ore

134101122
Mace0.6 Wood Logs / 0.62 Ore

100

Pistol0.61 Wood Logs / 0.62 Ore

101

Rifle0.82 Wood Logs / 0.76 Ore

130
119
Shield0.56 Wood Logs / 0.54 Ore




Spear0.85 Wood Logs / 0.83 Ore

139105126

Metal WeaponsSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Dagger1.03 Ore




Greatsword1.61 Ore
133133126108
Sword1.15 Ore




Warhorn1.41 Ore
116116110

Heavy ArmorSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Helm1.35 Ore
111111105
Shoulder1.08 Ore




Coat1.88 Ore
156156148126
Gloves1.18 Ore




Leggings1.1 Ore




Boots1.17 Ore





Medium ArmorSalvaged MaterialsRawhide 1-20Thin 16-35Coarse 31-50Rugged 46-63Thick 58-80
Helm1.8 Leather Sections
174191461339
Shoulder1.78 Leather Sections
172189456335
Coat2.45 Leather Sections
237262629463
Gloves1.82 Leather Sections
176193466343
Leggings1.69 Leather Sections
163179433318
Boots1.81 Leather Sections
175192464341
Back Item1.7 Leather Sections
164180435320

Light ArmorSalvaged MaterialsJute 1-20Wool 16-33Cotton 31-50Linen 44-63Silk 58-80
Helm1.81 Cloth Scraps205398113145
Shoulder1.95 Cloth Scraps221429122157
Coat3.03 Cloth Scraps346669192246134
Gloves1.79 Cloth Scraps203394112144
Leggings2.1 Cloth Scraps239463132169
Boots2.01 Cloth Scraps228443126162

TrinketsSalvaged MaterialsCopper 1-20Silver 25-35Gold 40-50Platinum 55-65Mithril 70-80
Accessory1.58 Ore


124106
Amulet1.61 Ore


126108
Ring1.66 Ore


130111

Help and Info:
 ● Gives cost info on items that give luck
 ● Ectos give the most per salvage (and can be salvaged quicker), but also tend to cost a lot for each luck you get. I included several ways to handle ectos, depending if you're buying them or already have them, or selling them or using them.
 ● Positive values per luck mean you lose that much, negative values mean you gain that much. (negative means you should do it even if not looking for luck).
 ● Some blue and green items give valuable materials cheaper than they can be purchased in the TP (sometimes even able to sell it at a profit). The table will tell you which items and the max price you should pay to break even compared to just buying that material off the TP for buy order prices.  The cheaper you buy an item below this amount, the more profit you will make.
 ● 'Dont show all items below' will not show number values (just an empty box) for that item/level if the amount needed to buy below is less than this amount (it's likely it's just not possible to buy items cheaply enough)
 ● All calculations include the cost and chance of promotion of an Infinite kit; 3c per salvage, 12% chance of higher tier

● Basic Materials Salvage Drop Rates:
 Crude has 10% chance of higher tier
 Basic/Infinite has 12.5% chance of higher tier
 Fine has 13.75% chance of higher tier
 Journeyman has 15% chance of higher tier
 Master/Mystic has 16.25% chance of higher tier
 BLSK has 22.5% chance of higher tier

If you're not sure what level is the best to open masterwork bags at: Silverwaste's chart is pretty good.