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Refinement Criteria (enter 0 to not use that minimum):
Minimum Profit = Copper (10)
Minimum % Profit = %
Minimum Velocity =

Arranged by All / Arrange by Tiers
Bags Excluded (Add Bags)
Salvageable Included (Remove Salvageable)
Dyes Included (Remove Dyes)
NameBuy Order

Sell Listing
Buy Order Profit if Used (Percent)

Sell Listing Profit if Used (Percent)
Buy Order Profit if Sold (Percent)

Sell Listing Profit if Sold (Percent)
Sample Size / Show Materials
(Drop rate per 100)
Frost Dye
Rare Consumable Unlock 0
13.59- / day
05:23:38:29/outbid : 09:19:42/undercut
1232

2991
1687 (137%)

-71 (-2.4%)
2141 (173.9%)

382 (12.8%)
500
Violet Tint Dye
Masterwork Consumable Unlock 0
10.13+ / day
∞/outbid : 13:19:42/undercut
498

1890
1325 (266.2%)

-66 (-3.5%)
1609 (323.2%)

217 (11.5%)
2,500
Midnight Fire Dye
Rare Consumable Unlock 0
15.47+ / day
01:10:25:41/outbid : 08:30:08/undercut
2157

3623
762 (35.3%)

-703 (-19.4%)
1216 (56.4%)

-249 (-6.9%)
500
Iron Dye
Fine Consumable Unlock 0
18.62+ / day
01:00:09:49/outbid : 05:22:55/undercut
256

818
584 (228.1%)

22 (2.7%)
715 (279.3%)

153 (18.7%)
4,000
Silt Dye
Fine Consumable Unlock 0
10.03- / day
01:21:05:27/outbid : 12:27:14/undercut
301

690
539 (179.1%)

150 (21.7%)
670 (222.6%)

281 (40.7%)
4,000
Antique Bronze Dye
Rare Consumable Unlock 0
14.59- / day
∞/outbid : 01:04:42:22/undercut
249

538
340 (136.9%)

51 (9.6%)
428 (172.2%)

139 (26%)
500
Ivory Dye
Rare Consumable Unlock 0
18.91- / day
∞/outbid : 01:02:49:53/undercut
302

835
287 (95.3%)

-245 (-29.4%)
375 (124.4%)

-157 (-18.8%)
500
Mocha Dye
Masterwork Consumable Unlock 0
10.65+ / day
∞/outbid : 01:10:49:47/undercut
152

299
215 (141.8%)

68 (22.9%)
270 (177.9%)

123 (41.3%)
2,500
Wheat Dye
Masterwork Consumable Unlock 0
13.43- / day
∞/outbid : 01:08:05:06/undercut
264

396
103 (39.2%)

-28 (-7.2%)
158 (60%)

26 (6.7%)
2,500
Swamp Grass Dye
Fine Consumable Unlock 0
15.75- / day
∞/outbid : 01:09:05:28/undercut
71

98
97 (136.6%)

70 (71.4%)
122 (172.3%)

95 (97.3%)
4,000
NameBuy Order

Sell Listing
Buy Order Profit if Used (Percent)

Sell Listing Profit if Used (Percent)
Buy Order Profit if Sold (Percent)

Sell Listing Profit if Sold (Percent)
Sample Size / Show Materials
(Drop rate per 100)
Midnight Rust Dye
Fine Consumable Unlock 0
17.71+ / day
∞/outbid : 13:25:04/undercut
80

110
88 (110%)

58 (52.7%)
113 (141.7%)

83 (75.8%)
4,000
Riverbed Dye
Fine Consumable Unlock 0
10.77+ / day
05:15:14:26/outbid : 01:17:54:33/undercut
82

115
86 (104.9%)

53 (46.1%)
111 (135.8%)

78 (68.1%)
4,000
Calfskin Dye
Fine Consumable Unlock 0
15.32+ / day
05:02:19:44/outbid : 01:22:06:01/undercut
86

115
82 (95.3%)

53 (46.1%)
107 (124.8%)

78 (68.1%)
4,000
Umber Dye
Fine Consumable Unlock 0
10.15- / day
02:05:30:46/outbid : 01:15:26:40/undercut
87

126
81 (93.1%)

42 (33.3%)
106 (122.2%)

67 (53.5%)
4,000
Khaki Dye
Fine Consumable Unlock 0
12.48- / day
∞/outbid : 09:08:42/undercut
88

163
80 (90.9%)

5 (3.1%)
105 (119.7%)

30 (18.6%)
4,000
Old Nickel Dye
Fine Consumable Unlock 0
11.73- / day
02:11:55:36/outbid : 15:45:53/undercut
111

151
57 (51.4%)

17 (11.3%)
82 (74.2%)

42 (28%)
4,000
Lime Ice Dye
Fine Consumable Unlock 0
15.34- / day
04:07:59:12/outbid : 12:08:10/undercut
3

51
18 (600%)

-30 (-58.8%)
16 (565%)

-31 (-60.9%)
4,000
Pastel Purple Dye
Fine Consumable Unlock 0
14.60- / day
01:15:11:52/outbid : 01:00:47:36/undercut
14

74
16 (114.3%)

-44 (-59.5%)
31 (224.6%)

-28 (-38.6%)
4,000
Green Shade Dye
Fine Consumable Unlock 0
14.08+ / day
04:07:26:47/outbid : 10:15:32/undercut
7

39
14 (200%)

-18 (-46.2%)
12 (185%)

-19 (-48.8%)
4,000
Deep Teal Dye
Fine Consumable Unlock 0
23.03+ / day
∞/outbid : 06:51:53/undercut
14

24
10 (71.4%)

0 (0%)
36 (261.1%)

26 (110.6%)
4,000


Help and Info:
 ● Gives a list of bags that can be opened and give more than their cost.
 ● 'Sample Size' tells you how many bags have been opened to determine the current return rates - higher is better, anything below 1,000 is not very good. It will highlight any row where the sample size and profit is at least decent (stay away from unhighlighted rows)
 ● 'Materials' lists everything possible to get out of that bag, along with drop amounts (It's how many you will get if you open 100 bags)