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Luck and Basic Salvage Tool
Luck from Ecto = 105
Luck from Masterwork = 30
Luck from Fine = 11

Ecto: 3200 - 3328 (2828 after tax)
Dust: 1797 - 1811 (1539 after tax)
Number of Dust per salvaged Ecto with Master/Mystic/SFSoM: 1.85
Note: I reversed these so they display profit instead of cost (higher positive numbers = better)
The cost of salvaging ecto (positive numbers = profit for you):
Scenario DescriptionProfit per ectoProfit per luckProfit breakdown if salvaging
Buy Ecto, salvage Ecto, sell Dust-413 per ecto-3.935 per luck2847 dust sale - buy ecto for 3200 - 61 salvage
Have Ecto, (sell Ecto vs. salvage Ecto and sell Dust)-42 per ecto-0.4 per luck2847 dust sale - 2828 ecto sale - 61 salvage
(Buy Ecto and salvage Ecto vs. buy Dust), use Dust63 per ecto0.6043 per luckbuy dust for 3324 - buy ecto for 3200 - 61 salvage
Have Ecto, (sell Ecto and buy Dust vs. salvage Ecto), use Dust434 per ecto4.14 per luckbuy dust for 3324 - 2828 ecto sale - 61 salvage


Max price to pay for Fine/Masterwork (to buy material cheaper than just buying it straight off the TP's buy order price), salvage with Crude/Basic/CFSoM:
Purpose is to use / Purpose is to sell
Don't show all items below: 80 (-10c / +10c)
Wood WeaponsSalvaged MaterialsGreen 1-20Soft 16-33Seasoned 31-48Hard 46-63Elder 59-80
Focus1.03 Wood Logs


105
Long Bow1.84 Wood Logs

132189
Scepter1.18 Wood Logs

83120
Short Bow1.49 Wood Logs

106153
Staff1.54 Wood Logs

110158
Trident1.5 Wood Logs

107154
Torch1.1 Wood Logs


112

Wood+Metal WeaponsSalvaged MaterialsGreen 1-20
Copper 1-23
Soft 16-33
Iron 19-33
Seasoned 31-48
Iron 34-53
Hard 46-63
Platinum 49-62
Elder 59-80
Mithril 54-80
Axe0.53 Wood Logs / 0.66 Ore

103151
Hammer0.79 Wood Logs / 0.79 Ore
93136197
Harpoon Gun0.83 Wood Logs / 0.79 Ore
95139202
Mace0.6 Wood Logs / 0.62 Ore

104152
Pistol0.61 Wood Logs / 0.62 Ore

105153
Rifle0.82 Wood Logs / 0.76 Ore
91135196
Shield0.56 Wood Logs / 0.54 Ore

93136
Spear0.85 Wood Logs / 0.83 Ore
99144210

Metal WeaponsSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Dagger1.03 Ore
94102150
Greatsword1.61 Ore
148162237
Sword1.15 Ore
105115168
Warhorn1.41 Ore
130141207

Heavy ArmorSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Helm1.35 Ore
124135198
Shoulder1.08 Ore
98107158
Coat1.88 Ore
17419027788
Gloves1.18 Ore
108118173
Leggings1.1 Ore
100109161
Boots1.17 Ore
107117171

Medium ArmorSalvaged MaterialsRawhide 1-20Thin 16-35Coarse 31-50Rugged 46-63Thick 58-80
Helm1.8 Leather Sections


204110
Shoulder1.78 Leather Sections


201108
Coat2.45 Leather Sections

107279151
Gloves1.82 Leather Sections


206111
Leggings1.69 Leather Sections


191103
Boots1.81 Leather Sections


205110
Back Item1.7 Leather Sections


192103

Light ArmorSalvaged MaterialsJute 1-20Wool 16-33Cotton 31-50Linen 44-63Silk 58-80
Helm1.81 Cloth Scraps
103


Shoulder1.95 Cloth Scraps
112
81
Coat3.03 Cloth Scraps
175
128
Gloves1.79 Cloth Scraps
102


Leggings2.1 Cloth Scraps
120
88
Boots2.01 Cloth Scraps
115
84

TrinketsSalvaged MaterialsCopper 1-20Silver 25-35Gold 40-50Platinum 55-65Mithril 70-80
Accessory1.58 Ore


233
Amulet1.61 Ore


237
Ring1.66 Ore


245

Help and Info:
 ● Gives cost info on items that give luck
 ● Ectos give the most per salvage (and can be salvaged quicker), but also tend to cost a lot for each luck you get. I included several ways to handle ectos, depending if you're buying them or already have them, or selling them or using them.
 ● Positive values per luck mean you lose that much, negative values mean you gain that much. (negative means you should do it even if not looking for luck).
 ● Some blue and green items give valuable materials cheaper than they can be purchased in the TP (sometimes even able to sell it at a profit). The table will tell you which items and the max price you should pay to break even compared to just buying that material off the TP for buy order prices.  The cheaper you buy an item below this amount, the more profit you will make.
 ● 'Dont show all items below' will not show number values (just an empty box) for that item/level if the amount needed to buy below is less than this amount (it's likely it's just not possible to buy items cheaply enough)
 ● All calculations include the cost and chance of promotion of an Infinite kit; 3c per salvage, 12% chance of higher tier

● Basic Materials Salvage Drop Rates:
 Crude has 10% chance of higher tier
 Basic/Infinite has 12.5% chance of higher tier
 Fine has 13.75% chance of higher tier
 Journeyman has 15% chance of higher tier
 Master/Mystic has 16.25% chance of higher tier
 BLSK has 22.5% chance of higher tier

If you're not sure what level is the best to open masterwork bags at: Silverwaste's chart is pretty good.