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Luck and Basic Salvage Tool
Luck from Ecto = 105
Luck from Masterwork = 30
Luck from Fine = 11

Ecto: 1714 - 1820 (1547 after tax)
Dust: 1080 - 1095 (930 after tax)
Number of Dust per salvaged Ecto with Master/Mystic/SFSoM: 1.85
Note: I reversed these so they display profit instead of cost (higher positive numbers = better)
The cost of salvaging ecto (positive numbers = profit for you):
Scenario DescriptionProfit per ectoProfit per luckProfit breakdown if salvaging
Buy Ecto, salvage Ecto, sell Dust-53 per ecto-0.5058 per luck1721 dust sale - buy ecto for 1714 - 61 salvage
Have Ecto, (sell Ecto vs. salvage Ecto and sell Dust)113 per ecto1.085 per luck1721 dust sale - 1547 ecto sale - 61 salvage
(Buy Ecto and salvage Ecto vs. buy Dust), use Dust223 per ecto2.124 per luckbuy dust for 1998 - buy ecto for 1714 - 61 salvage
Have Ecto, (sell Ecto and buy Dust vs. salvage Ecto), use Dust390 per ecto3.714 per luckbuy dust for 1998 - 1547 ecto sale - 61 salvage


Max price to pay for Fine/Masterwork (to buy material cheaper than just buying it straight off the TP's buy order price), salvage with Crude/Basic/CFSoM:
Purpose is to use / Purpose is to sell
Don't show all items below: 100 (-10c / +10c)
Wood WeaponsSalvaged MaterialsGreen 1-20Soft 16-33Seasoned 31-48Hard 46-63Elder 59-80
Focus1.03 Wood Logs



117
Long Bow1.84 Wood Logs
123152153212
Scepter1.18 Wood Logs



134
Short Bow1.49 Wood Logs

122124171
Staff1.54 Wood Logs
102127128177
Trident1.5 Wood Logs

123124172
Torch1.1 Wood Logs



125

Wood+Metal WeaponsSalvaged MaterialsGreen 1-20
Copper 1-23
Soft 16-33
Iron 19-33
Seasoned 31-48
Iron 34-53
Hard 46-63
Platinum 49-62
Elder 59-80
Mithril 54-80
Axe0.53 Wood Logs / 0.66 Ore
129134105
Hammer0.79 Wood Logs / 0.79 Ore
165174140121
Harpoon Gun0.83 Wood Logs / 0.79 Ore
168178143126
Mace0.6 Wood Logs / 0.62 Ore
128134107
Pistol0.61 Wood Logs / 0.62 Ore
128135108
Rifle0.82 Wood Logs / 0.76 Ore
163173140124
Shield0.56 Wood Logs / 0.54 Ore
113120

Spear0.85 Wood Logs / 0.83 Ore
175185149130

Metal WeaponsSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Dagger1.03 Ore
146141

Greatsword1.61 Ore120231223152
Sword1.15 Ore
164158107
Warhorn1.41 Ore104201195133

Heavy ArmorSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Helm1.35 Ore100193186127
Shoulder1.08 Ore
153148101
Coat1.88 Ore140270261178
Gloves1.18 Ore
168162110
Leggings1.1 Ore
156151103
Boots1.17 Ore
167161109

Medium ArmorSalvaged MaterialsRawhide 1-20Thin 16-35Coarse 31-50Rugged 46-63Thick 58-80
Helm1.8 Leather Sections135371376544267
Shoulder1.78 Leather Sections133367371538264
Coat2.45 Leather Sections185506512742365
Gloves1.82 Leather Sections136375380550270
Leggings1.69 Leather Sections126348352510250
Boots1.81 Leather Sections136373378547268
Back Item1.7 Leather Sections127350355513252

Light ArmorSalvaged MaterialsJute 1-20Wool 16-33Cotton 31-50Linen 44-63Silk 58-80
Helm1.81 Cloth Scraps146336210185
Shoulder1.95 Cloth Scraps158363226200
Coat3.03 Cloth Scraps247565354312
Gloves1.79 Cloth Scraps145333207183
Leggings2.1 Cloth Scraps170391244215
Boots2.01 Cloth Scraps163374233206

TrinketsSalvaged MaterialsCopper 1-20Silver 25-35Gold 40-50Platinum 55-65Mithril 70-80
Accessory1.58 Ore


149
Amulet1.61 Ore


152
Ring1.66 Ore


157

Help and Info:
 ● Gives cost info on items that give luck
 ● Ectos give the most per salvage (and can be salvaged quicker), but also tend to cost a lot for each luck you get. I included several ways to handle ectos, depending if you're buying them or already have them, or selling them or using them.
 ● Positive values per luck mean you lose that much, negative values mean you gain that much. (negative means you should do it even if not looking for luck).
 ● Some blue and green items give valuable materials cheaper than they can be purchased in the TP (sometimes even able to sell it at a profit). The table will tell you which items and the max price you should pay to break even compared to just buying that material off the TP for buy order prices.  The cheaper you buy an item below this amount, the more profit you will make.
 ● 'Dont show all items below' will not show number values (just an empty box) for that item/level if the amount needed to buy below is less than this amount (it's likely it's just not possible to buy items cheaply enough)
 ● All calculations include the cost and chance of promotion of an Infinite kit; 3c per salvage, 12% chance of higher tier

● Basic Materials Salvage Drop Rates:
 Crude has 10% chance of higher tier
 Basic/Infinite has 12.5% chance of higher tier
 Fine has 13.75% chance of higher tier
 Journeyman has 15% chance of higher tier
 Master/Mystic has 16.25% chance of higher tier
 BLSK has 22.5% chance of higher tier

If you're not sure what level is the best to open masterwork bags at: Silverwaste's chart is pretty good.