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Luck and Basic Salvage Tool
Luck from Ecto = 105
Luck from Masterwork = 30
Luck from Fine = 11

Ecto: 1909 - 2180 (1853 after tax)
Dust: 1150 - 1197 (1017 after tax)
Number of Dust per salvaged Ecto with Master/Mystic/SFSoM: 1.85
Note: I reversed these so they display profit instead of cost (higher positive numbers = better)
The cost of salvaging ecto (positive numbers = profit for you):
Scenario DescriptionProfit per ectoProfit per luckProfit breakdown if salvaging
Buy Ecto, salvage Ecto, sell Dust-87 per ecto-0.8354 per luck1882 dust sale - buy ecto for 1909 - 61 salvage
Have Ecto, (sell Ecto vs. salvage Ecto and sell Dust)-31 per ecto-0.3021 per luck1882 dust sale - 1853 ecto sale - 61 salvage
(Buy Ecto and salvage Ecto vs. buy Dust), use Dust157 per ecto1.5 per luckbuy dust for 2127 - buy ecto for 1909 - 61 salvage
Have Ecto, (sell Ecto and buy Dust vs. salvage Ecto), use Dust213 per ecto2.033 per luckbuy dust for 2127 - 1853 ecto sale - 61 salvage


Max price to pay for Fine/Masterwork (to buy material cheaper than just buying it straight off the TP's buy order price), salvage with Crude/Basic/CFSoM:
Purpose is to use / Purpose is to sell
Don't show all items below: 100 (-10c / +10c)
Wood WeaponsSalvaged MaterialsGreen 1-20Soft 16-33Seasoned 31-48Hard 46-63Elder 59-80
Focus1.03 Wood Logs

127
120
Long Bow1.84 Wood Logs
136230141217
Scepter1.18 Wood Logs

146
138
Short Bow1.49 Wood Logs
110186114175
Staff1.54 Wood Logs
113192118181
Trident1.5 Wood Logs
110187115176
Torch1.1 Wood Logs

136
128

Wood+Metal WeaponsSalvaged MaterialsGreen 1-20
Copper 1-23
Soft 16-33
Iron 19-33
Seasoned 31-48
Iron 34-53
Hard 46-63
Platinum 49-62
Elder 59-80
Mithril 54-80
Axe0.53 Wood Logs / 0.66 Ore
139165127
Hammer0.79 Wood Logs / 0.79 Ore
179218165127
Harpoon Gun0.83 Wood Logs / 0.79 Ore
182223168132
Mace0.6 Wood Logs / 0.62 Ore
138168127
Pistol0.61 Wood Logs / 0.62 Ore
139169128
Rifle0.82 Wood Logs / 0.76 Ore
176217164129
Shield0.56 Wood Logs / 0.54 Ore
123151113
Spear0.85 Wood Logs / 0.83 Ore
189232175136

Metal WeaponsSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Dagger1.03 Ore
156155135
Greatsword1.61 Ore134246244214
Sword1.15 Ore
174173152
Warhorn1.41 Ore117215213187

Heavy ArmorSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Helm1.35 Ore111205204178
Shoulder1.08 Ore
164163142
Coat1.88 Ore157287286250
Gloves1.18 Ore
179178156
Leggings1.1 Ore
167166145
Boots1.17 Ore
177176154

Medium ArmorSalvaged MaterialsRawhide 1-20Thin 16-35Coarse 31-50Rugged 46-63Thick 58-80
Helm1.8 Leather Sections163364361705261
Shoulder1.78 Leather Sections161360357697258
Coat2.45 Leather Sections223497493960357
Gloves1.82 Leather Sections165369365713264
Leggings1.69 Leather Sections153342339661245
Boots1.81 Leather Sections164366363709262
Back Item1.7 Leather Sections154344341665246

Light ArmorSalvaged MaterialsJute 1-20Wool 16-33Cotton 31-50Linen 44-63Silk 58-80
Helm1.81 Cloth Scraps156365197217
Shoulder1.95 Cloth Scraps168394212234
Coat3.03 Cloth Scraps263613332365
Gloves1.79 Cloth Scraps154361194214
Leggings2.1 Cloth Scraps181424229252
Boots2.01 Cloth Scraps174406219241

TrinketsSalvaged MaterialsCopper 1-20Silver 25-35Gold 40-50Platinum 55-65Mithril 70-80
Accessory1.58 Ore104

209
Amulet1.61 Ore106

214
Ring1.66 Ore109

220

Help and Info:
 ● Gives cost info on items that give luck
 ● Ectos give the most per salvage (and can be salvaged quicker), but also tend to cost a lot for each luck you get. I included several ways to handle ectos, depending if you're buying them or already have them, or selling them or using them.
 ● Positive values per luck mean you lose that much, negative values mean you gain that much. (negative means you should do it even if not looking for luck).
 ● Some blue and green items give valuable materials cheaper than they can be purchased in the TP (sometimes even able to sell it at a profit). The table will tell you which items and the max price you should pay to break even compared to just buying that material off the TP for buy order prices.  The cheaper you buy an item below this amount, the more profit you will make.
 ● 'Dont show all items below' will not show number values (just an empty box) for that item/level if the amount needed to buy below is less than this amount (it's likely it's just not possible to buy items cheaply enough)
 ● All calculations include the cost and chance of promotion of an Infinite kit; 3c per salvage, 12% chance of higher tier

● Basic Materials Salvage Drop Rates:
 Crude has 10% chance of higher tier
 Basic/Infinite has 12.5% chance of higher tier
 Fine has 13.75% chance of higher tier
 Journeyman has 15% chance of higher tier
 Master/Mystic has 16.25% chance of higher tier
 BLSK has 22.5% chance of higher tier

If you're not sure what level is the best to open masterwork bags at: Silverwaste's chart is pretty good.