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Luck and Basic Salvage Tool
Luck from Ecto = 105
Luck from Masterwork = 30
Luck from Fine = 11

Ecto: 1889 - 1993 (1694 after tax)
Dust: 1148 - 1208 (1026 after tax)
Number of Dust per salvaged Ecto with Master/Mystic/SFSoM: 1.85
Note: I reversed these so they display profit instead of cost (higher positive numbers = better)
The cost of salvaging ecto (positive numbers = profit for you):
Scenario DescriptionProfit per ectoProfit per luckProfit breakdown if salvaging
Buy Ecto, salvage Ecto, sell Dust-50 per ecto-0.4802 per luck1899 dust sale - buy ecto for 1889 - 61 salvage
Have Ecto, (sell Ecto vs. salvage Ecto and sell Dust)144 per ecto1.376 per luck1899 dust sale - 1694 ecto sale - 61 salvage
(Buy Ecto and salvage Ecto vs. buy Dust), use Dust173 per ecto1.655 per luckbuy dust for 2123 - buy ecto for 1889 - 61 salvage
Have Ecto, (sell Ecto and buy Dust vs. salvage Ecto), use Dust368 per ecto3.512 per luckbuy dust for 2123 - 1694 ecto sale - 61 salvage


Max price to pay for Fine/Masterwork (to buy material cheaper than just buying it straight off the TP's buy order price), salvage with Crude/Basic/CFSoM:
Purpose is to use / Purpose is to sell
Don't show all items below: 100 (-10c / +10c)
Wood WeaponsSalvaged MaterialsGreen 1-20Soft 16-33Seasoned 31-48Hard 46-63Elder 59-80
Focus1.03 Wood Logs

112
115
Long Bow1.84 Wood Logs
131202130209
Scepter1.18 Wood Logs

128
133
Short Bow1.49 Wood Logs
106163104168
Staff1.54 Wood Logs
109169108174
Trident1.5 Wood Logs
106164105170
Torch1.1 Wood Logs

120
123

Wood+Metal WeaponsSalvaged MaterialsGreen 1-20
Copper 1-23
Soft 16-33
Iron 19-33
Seasoned 31-48
Iron 34-53
Hard 46-63
Platinum 49-62
Elder 59-80
Mithril 54-80
Axe0.53 Wood Logs / 0.66 Ore
147165115
Hammer0.79 Wood Logs / 0.79 Ore
188215150118
Harpoon Gun0.83 Wood Logs / 0.79 Ore
191220153123
Mace0.6 Wood Logs / 0.62 Ore
145166116
Pistol0.61 Wood Logs / 0.62 Ore
146167116
Rifle0.82 Wood Logs / 0.76 Ore
185213149120
Shield0.56 Wood Logs / 0.54 Ore
129148103
Spear0.85 Wood Logs / 0.83 Ore
199228159126

Metal WeaponsSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Dagger1.03 Ore
171166122
Greatsword1.61 Ore140269262193
Sword1.15 Ore
191186137
Warhorn1.41 Ore122235229168

Heavy ArmorSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Helm1.35 Ore117225219161
Shoulder1.08 Ore
179175128
Coat1.88 Ore164315306226
Gloves1.18 Ore102196191140
Leggings1.1 Ore
183178131
Boots1.17 Ore101194189139

Medium ArmorSalvaged MaterialsRawhide 1-20Thin 16-35Coarse 31-50Rugged 46-63Thick 58-80
Helm1.8 Leather Sections130344379782322
Shoulder1.78 Leather Sections129340375773318
Coat2.45 Leather Sections1794695171065439
Gloves1.82 Leather Sections132348383790325
Leggings1.69 Leather Sections122323356734302
Boots1.81 Leather Sections131346381786323
Back Item1.7 Leather Sections123325358738304

Light ArmorSalvaged MaterialsJute 1-20Wool 16-33Cotton 31-50Linen 44-63Silk 58-80
Helm1.81 Cloth Scraps129344276458
Shoulder1.95 Cloth Scraps140371297494
Coat3.03 Cloth Scraps219579464769
Gloves1.79 Cloth Scraps128340272453
Leggings2.1 Cloth Scraps151400320532
Boots2.01 Cloth Scraps144383306509

TrinketsSalvaged MaterialsCopper 1-20Silver 25-35Gold 40-50Platinum 55-65Mithril 70-80
Accessory1.58 Ore107

189
Amulet1.61 Ore109

193
Ring1.66 Ore112

199

Help and Info:
 ● Gives cost info on items that give luck
 ● Ectos give the most per salvage (and can be salvaged quicker), but also tend to cost a lot for each luck you get. I included several ways to handle ectos, depending if you're buying them or already have them, or selling them or using them.
 ● Positive values per luck mean you lose that much, negative values mean you gain that much. (negative means you should do it even if not looking for luck).
 ● Some blue and green items give valuable materials cheaper than they can be purchased in the TP (sometimes even able to sell it at a profit). The table will tell you which items and the max price you should pay to break even compared to just buying that material off the TP for buy order prices.  The cheaper you buy an item below this amount, the more profit you will make.
 ● 'Dont show all items below' will not show number values (just an empty box) for that item/level if the amount needed to buy below is less than this amount (it's likely it's just not possible to buy items cheaply enough)
 ● All calculations include the cost and chance of promotion of an Infinite kit; 3c per salvage, 12% chance of higher tier

● Basic Materials Salvage Drop Rates:
 Crude has 10% chance of higher tier
 Basic/Infinite has 12.5% chance of higher tier
 Fine has 13.75% chance of higher tier
 Journeyman has 15% chance of higher tier
 Master/Mystic has 16.25% chance of higher tier
 BLSK has 22.5% chance of higher tier

If you're not sure what level is the best to open masterwork bags at: Silverwaste's chart is pretty good.