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Luck and Basic Salvage Tool
Luck from Ecto = 105
Luck from Masterwork = 30
Luck from Fine = 11

Ecto: 1525 - 1572 (1336 after tax)
Dust: 867 - 908 (771 after tax)
Number of Dust per salvaged Ecto with Master/Mystic/SFSoM: 1.85
Note: I reversed these so they display profit instead of cost (higher positive numbers = better)
The cost of salvaging ecto (positive numbers = profit for you):
Scenario DescriptionProfit per ectoProfit per luckProfit breakdown if salvaging
Buy Ecto, salvage Ecto, sell Dust-158 per ecto-1.506 per luck1427 dust sale - buy ecto for 1525 - 61 salvage
Have Ecto, (sell Ecto vs. salvage Ecto and sell Dust)30 per ecto0.2917 per luck1427 dust sale - 1336 ecto sale - 61 salvage
(Buy Ecto and salvage Ecto vs. buy Dust), use Dust17 per ecto0.171 per luckbuy dust for 1603 - buy ecto for 1525 - 61 salvage
Have Ecto, (sell Ecto and buy Dust vs. salvage Ecto), use Dust206 per ecto1.969 per luckbuy dust for 1603 - 1336 ecto sale - 61 salvage

Max price to pay for Fine/Masterwork (to buy material cheaper than just buying it straight off the TP's buy order price), salvage with Crude/Basic/CFSoM:
Purpose is to use / Purpose is to sell
Don't show all items below: 100 (-10c / +10c)
Wood WeaponsSalvaged MaterialsGreen 1-20Soft 16-33Seasoned 31-48Hard 46-63Elder 59-80
Focus1.03 Wood Logs
Long Bow1.84 Wood Logs
Scepter1.18 Wood Logs
Short Bow1.49 Wood Logs
Staff1.54 Wood Logs
Trident1.5 Wood Logs
Torch1.1 Wood Logs

Wood+Metal WeaponsSalvaged MaterialsGreen 1-20
Copper 1-23
Soft 16-33
Iron 19-33
Seasoned 31-48
Iron 34-53
Hard 46-63
Platinum 49-62
Elder 59-80
Mithril 54-80
Axe0.53 Wood Logs / 0.66 Ore
Hammer0.79 Wood Logs / 0.79 Ore101212299253133
Harpoon Gun0.83 Wood Logs / 0.79 Ore103217308259138
Mace0.6 Wood Logs / 0.62 Ore
Pistol0.61 Wood Logs / 0.62 Ore
Rifle0.82 Wood Logs / 0.76 Ore
Shield0.56 Wood Logs / 0.54 Ore
Spear0.85 Wood Logs / 0.83 Ore107225319269142

Metal WeaponsSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Dagger1.03 Ore101171173170
Greatsword1.61 Ore160269272267
Sword1.15 Ore114191193190
Warhorn1.41 Ore140235238234

Heavy ArmorSalvaged MaterialsCopper 1-23Iron 19-33Iron 34-53Platinum 49-62Mithril 54-80
Helm1.35 Ore134225228224
Shoulder1.08 Ore106179181178
Coat1.88 Ore188315319313
Gloves1.18 Ore117196199195
Leggings1.1 Ore109183185182
Boots1.17 Ore116194197193

Medium ArmorSalvaged MaterialsRawhide 1-20Thin 16-35Coarse 31-50Rugged 46-63Thick 58-80
Helm1.8 Leather Sections155392271568284
Shoulder1.78 Leather Sections153388268562280
Coat2.45 Leather Sections212535370775387
Gloves1.82 Leather Sections156397274575287
Leggings1.69 Leather Sections145368254533266
Boots1.81 Leather Sections155395273571285
Back Item1.7 Leather Sections146370256536268

Light ArmorSalvaged MaterialsJute 1-20Wool 16-33Cotton 31-50Linen 44-63Silk 58-80
Helm1.81 Cloth Scraps194432284460
Shoulder1.95 Cloth Scraps209466306496
Coat3.03 Cloth Scraps327725477773
Gloves1.79 Cloth Scraps192427280455
Leggings2.1 Cloth Scraps225502330535
Boots2.01 Cloth Scraps216480315512

TrinketsSalvaged MaterialsCopper 1-20Silver 25-35Gold 40-50Platinum 55-65Mithril 70-80
Accessory1.58 Ore126
Amulet1.61 Ore129
Ring1.66 Ore133

Help and Info:
 ● Gives cost info on items that give luck
 ● Ectos give the most per salvage (and can be salvaged quicker), but also tend to cost a lot for each luck you get. I included several ways to handle ectos, depending if you're buying them or already have them, or selling them or using them.
 ● Positive values per luck mean you lose that much, negative values mean you gain that much. (negative means you should do it even if not looking for luck).
 ● Some blue and green items give valuable materials cheaper than they can be purchased in the TP (sometimes even able to sell it at a profit). The table will tell you which items and the max price you should pay to break even compared to just buying that material off the TP for buy order prices.  The cheaper you buy an item below this amount, the more profit you will make.
 ● 'Dont show all items below' will not show number values (just an empty box) for that item/level if the amount needed to buy below is less than this amount (it's likely it's just not possible to buy items cheaply enough)
 ● All calculations include the cost and chance of promotion of an Infinite kit; 3c per salvage, 12% chance of higher tier

● Basic Materials Salvage Drop Rates:
 Crude has 10% chance of higher tier
 Basic/Infinite has 12.5% chance of higher tier
 Fine has 13.75% chance of higher tier
 Journeyman has 15% chance of higher tier
 Master/Mystic has 16.25% chance of higher tier
 BLSK has 22.5% chance of higher tier

If you're not sure what level is the best to open masterwork bags at: Silverwaste's chart is pretty good.