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Bag and Salvageable Materials Tool (Refresh)
Refinement Criteria (enter 0 to not use that minimum):
Minimum Profit = Copper (10)
Minimum % Profit = %
Minimum Velocity =

Arranged by All / Arrange by Tiers
Bags Included (Remove Bags)
Salvageable Included (Remove Salvageable)
Dyes Excluded (Add Dyes)
NameBuy Order

Sell Listing
Buy Order Profit if Used (Percent)

Sell Listing Profit if Used (Percent)
Buy Order Profit if Sold (Percent)

Sell Listing Profit if Sold (Percent)
Sample Size / Show Materials
(Drop rate per 100)
Bag of Alchemical Materials
Basic Container Default 0
43.01- / day
01:09:34:55/outbid : 04:29:42/undercut
268

288
190 (71.2%)

170 (59.3%)
149 (55.7%)

129 (44.8%)
3,100
Bag of Stolen Goods
Basic Container Default 0
3,757.62- / day
06:37:20/outbid : 02:48:31/undercut
204

208
171 (84%)

167 (80.4%)
138 (67.8%)

134 (64.6%)
3,000
Heavy Moldy Bag
Basic Container Default 0
47.60- / day
10:38:28/outbid : 02:52:04/undercut
277

299
163 (59.2%)

141 (47.5%)
123 (44.6%)

101 (34%)
8,775
Heavy Bag of Supplies
Basic Container Default 0
32.97+ / day
05:08:34/outbid : 02:30:37/undercut
285

439
158 (55.8%)

41 (1.1%)
119 (41.9%)

-34 (-7.9%)
3,500
Small Miner's Bag
Basic Container Default 0
11.94- / day
03:12:44:38/outbid : 13:06:15/undercut
189

299
100 (53.2%)

-9.4 (-3.1%)
112 (59.5%)

2.4 (0.8%)
3,000
Trick-or-Treat Bag
Basic Container Default 0
88,406.52- / day
05:54:32/outbid : 01:04:16/undercut
506

605
150 (29.7%)

51 (8.5%)
108 (21.4%)

9.1 (1.5%)
350,000
Tiny Thorned Bag
Basic Container Default 0
12.66+ / day
∞/outbid : 21:57:06/undercut
196

248
76 (38.9%)

24 (9.7%)
75 (38.4%)

23 (9.4%)
3,603
Bag of Provisional Materials
Basic Container Default 0
104.41- / day
16:50:46/outbid : 01:04:46:55/undercut
384

398
116 (30.3%)

102 (25.7%)
74 (19.4%)

60 (15.2%)
2,000
Light Bag of Booty
Basic Container Default 0
14.49- / day
01:16:52:05/outbid : 11:37:48/undercut
281

348
72 (26%)

51 (1.7%)
67 (23.9%)

0.09 (0%)
2,192
Heavy Icy Bag
Basic Container Default 0
10.34+ / day
01:08:36:28/outbid : 06:14:01/undercut
312

319
104 (33.5%)

97 (30.6%)
66 (21.4%)

59 (18.7%)
2,000
NameBuy Order

Sell Listing
Buy Order Profit if Used (Percent)

Sell Listing Profit if Used (Percent)
Buy Order Profit if Sold (Percent)

Sell Listing Profit if Sold (Percent)
Sample Size / Show Materials
(Drop rate per 100)
Supply Sack
Basic Container Default 0
20.67- / day
16:39:26/outbid : 14:17:01/undercut
420

434
96 (23%)

82 (19%)
49 (11.7%)

35 (8.1%)
3,500
Bag of Filched Goods
Basic Container Default 0
54.86- / day
17:08:42/outbid : 06:51:13/undercut
205

262
45 (22.3%)

-11 (-4.3%)
48 (23.5%)

-8.9 (-3.4%)
2,000
Heavy Thorned Bag
Masterwork Container Default 0
764.04+ / day
14:51:46/outbid : 01:45:16/undercut
192

301
74 (38.9%)

-34 (-11.4%)
47 (24.7%)

-61 (-20.4%)
10,000
Salvageable Aetherized Metal Scrap
Rare Trophy 0
14.52+ / day
∞/outbid : 09:27:05/undercut
286

287
88 (31%)

87 (30.5%)
46 (16.2%)

45 (15.8%)
500
Heavy Miner's Bag
Basic Container Default 0
60.37- / day
14:06:25/outbid : 03:10:35/undercut
211

215
73 (34.8%)

69 (32.3%)
43 (20.5%)

39 (18.2%)
1,000
Light Supply Bag
Basic Container Default 0
23.60- / day
20:26:48/outbid : 09:41:08/undercut
106

124
25 (23.6%)

7 (5.6%)
19 (18.6%)

1.8 (1.4%)
2,000
Lump of Raw Ambrite
Basic Trophy 0
1,418.99- / day
14:09:58/outbid : 02:22:35/undercut
153

191
48 (31.6%)

10 (5.4%)
19 (12.7%)

-18 (-9.8%)
4,000
Frayed Garment
Basic Trophy 0
19.99+ / day
02:20:44:00/outbid : 16:43:31/undercut
50

59
17 (36%)

81 (15.2%)
17 (35.8%)

8.9 (15.1%)
2,000
Coarse Leather Strap
Basic Trophy 0
14.49+ / day
04:01:40:45/outbid : 13:36:04/undercut
40

97
7.6 (18.9%)

-49 (-51%)
15 (39.3%)

-41 (-42.5%)
2,000
Ragged Garment
Basic Trophy 0
50.37- / day
01:10:03:01/outbid : 11:37:18/undercut
26

27
17 (66.5%)

16 (60.3%)
15 (57.9%)

14 (52%)
2,000


Help and Info:
 ● Gives a list of bags that can be opened and give more than their cost.
 ● 'Sample Size' tells you how many bags have been opened to determine the current return rates - higher is better, anything below 1,000 is not very good. It will highlight any row where the sample size and profit is at least decent (stay away from unhighlighted rows)
 ● 'Materials' lists everything possible to get out of that bag, along with drop amounts (It's how many you will get if you open 100 bags)